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	<title>Jaga</title>
	<atom:link href="http://jagaland.de/feed/" rel="self" type="application/rss+xml" />
	<link>http://jagaland.de</link>
	<description>won&#039;t talk about books and such</description>
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		<title>Fifa Street</title>
		<link>http://jagaland.de/fifa-street/</link>
		<comments>http://jagaland.de/fifa-street/#comments</comments>
		<pubDate>Fri, 13 Apr 2012 09:14:09 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[EA Canada]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Fifa]]></category>
		<category><![CDATA[Fifa Street]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2670</guid>
		<description><![CDATA[I always used to joke that once a game is released with The Big Pink's 'Superman' as soundtrack I gonna lay down and die. I guess this is it. So long!]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/04/Fifa-Street.jpg" alt="Fifa Street" title="Fifa Street" width="950" height="450" class="aligncenter size-full wp-image-2672" /></p>
<p>Can someone please tell the music licensing team of EA that they should get their shit together? With every sports title out of their house I feel more and more hoaxed. What is this? The game itself is ok, I liked the uber arcady predecessor more, but I&#8217;m fine. Street football may be an art form, this game ain&#8217;t. Still it&#8217;s a good reboot of the series. Nonetheless the absolute mojo killer is the cock blocker of playlist. It&#8217;s even worse and toe-curling than the <a target="_blank" href="http://jagaland.de/ssx/" title="SSX" target="_blank">SSX</a> one. This is why I always chose to listen to <a href="http://seaofshit.bandcamp.com/" title="Sea of Shit" target="_blank">this</a> instead. Made me feel better. Made the game more enjoyable. Play it fast or don&#8217;t even think about it.</p>
<p>What can you possibly expect from a game with the following soundtrack?</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F36989376&amp;auto_play=false&amp;show_artwork=true&amp;color=000000"></iframe><br />
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F20906490&amp;auto_play=false&amp;show_artwork=true&amp;color=000000"></iframe><br />
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F4964335&amp;auto_play=false&amp;show_artwork=true&amp;color=000000"></iframe></p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/6-kzeoPA04A?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="EA Canada" href="http://www.ea.com/de?from=us" target="_blank">EA Canada</a><br />
Publisher: <a target="_blank" title="EA Sports" href="http://www.easports.com/" target="_blank">EA Sports</a><br />
Platforms: PlayStation3, Xbox360<br />
Release: March 16th, 2012</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Resident Evil: Operation Raccoon City</title>
		<link>http://jagaland.de/resident-evil-operation-raccoon-city/</link>
		<comments>http://jagaland.de/resident-evil-operation-raccoon-city/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 10:05:17 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Operation Raccoon City]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Resident Evil: Operation Raccoon City]]></category>
		<category><![CDATA[Slant Six Games]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2663</guid>
		<description><![CDATA[What's in your head, 
In your head, 
Zombie, zombie, zombie? 
Hey, hey, hey, hey, oh, dou, dou, dou, dou, dou...]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/04/Resident-Evil-Operation-Raccoon-City.jpg" alt="Resident Evil: Operation Raccoon City" title="Resident Evil: Operation Raccoon City" width="950" height="450" class="aligncenter size-full wp-image-2664" /></p>
<p>I see what they wanted to do. Some kind of Left for Dead. Unfortunately it&#8217;s inferior in nearly every aspect. The artificial unintelligence makes it even impossible to play in single player. It&#8217;s flawed yet broken. In the <a href="http://jagaland.de/socom-special-forces/" title="Socom" target="_blank">socomesque</a> multiplayer it fortunately works but it&#8217;s a pretty mediocre affair. It&#8217;s clumsy, bare and dispensable. The Resident Evil universe is so captivating but this one is a major letdown. I hope it won&#8217;t infect other releases of the series. Let&#8217;s skip this one.</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F18095466&amp;auto_play=false&amp;show_artwork=true&amp;color=000000"></iframe></p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/Ar-qKACbnkg?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="Slant Six Games" href="http://www.slantsixgames.com/" target="_blank">Slant Six Games</a><br />
Publisher: <a target="_blank" title="Capcom" href="http://www.capcom.com/" target="_blank">Capcom</a><br />
Platforms: PC, PlayStation3, Xbox360<br />
Release: March 23rd, 2012</p>
<p><script type="text/javascript" src="http://widgets.twimg.com/j/2/widget.js"></script><script type="text/javascript">// <![CDATA[
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mass Effect 3</title>
		<link>http://jagaland.de/mass-effect-3/</link>
		<comments>http://jagaland.de/mass-effect-3/#comments</comments>
		<pubDate>Thu, 29 Mar 2012 10:17:11 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2661</guid>
		<description><![CDATA[Mass Effect 3 is probably the Lost of videogames. It's the end of an era... and some can't take it.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/03/Mass-Effect-3.jpg" alt="Mass Effect 3" title="Mass Effect 3 " width="950" height="450" class="aligncenter size-full wp-image-2660" /></p>
<p>Do I queue up in the hate debate about the multicolored explosions? Definetly maybe. Critics are right, the ending of this epic space saga is indeed sub par. But in the end it&#8217;s their design decision. And one can&#8217;t argue over gusto. One thing for sure can&#8217;t be taken from us, it&#8217;s the adventure we had with our very own Commander Shepherd. Bioware&#8217;s tour de force trilogy is where the journey is the reward. For this (and the tedious gameplay) it will be remembered. All good.</p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/eBktyyaV9LY?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="BioWare" href="http://www.bioware.com/" target="_blank">BioWare</a><br />
Publisher: <a target="_blank" title="Electronic Arts" href="http://www.ea.com/" target="_blank">Electronic Arts</a><br />
Platforms: PC, PlayStation3, Xbox360<br />
Release: March 9th, 2012</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Journey</title>
		<link>http://jagaland.de/journey/</link>
		<comments>http://jagaland.de/journey/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 11:05:08 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Journey]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[thatgamecompany]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2650</guid>
		<description><![CDATA[Imagine a game without zombies, aliens, terrorists, evil twins and girls making gun sounds. Here's Journey.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/03/Journey.jpg" alt="Journey" title="Journey" width="950" height="450" class="aligncenter size-full wp-image-2652" /></p>
<p>What happens if you cut out all the fun elements in a game? You get something like Journey. Sure it&#8217;s art, of course it is. But as <a target="_blank" href="http://www.quartertothree.com/fp/2012/03/19/the-there-less-journey/" title="Quarter to Three" target="_blank">Quarter to Three</a> pointed out pretty well is that Journey is like Shadow of the Colossus without any colossi, or Ico without the little girl. Or <a href="http://jagaland.de/bionic-commando/" title="Bionic Commando">Bionic Commando</a> without his bionic arm, <a href="http://jagaland.de/catherine/" title="Catherine">Catherine</a> without the girls, you get the idea. Where I really enjoyed previous artsy attempts like flOw and <a href="http://jagaland.de/flower/" title="flower" target="_blank">flower</a>, Journey comes as an insult. It&#8217;s pretentious, shallow and meta in a boring kind of way. And the music sucks.</p>
<p>Let the hate begin&#8230;</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F23792475&amp;auto_play=false&amp;show_artwork=true&amp;color=000000"></iframe></p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/2BEComrj0A4?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="thatgamecompany" href="http://thatgamecompany.com/" target="_blank">thatgamecompany</a><br />
Publisher: <a target="_blank" title="Sony Computer Entertainment" href="http://www.scei.co.jp/index_e.html" target="_blank">Sony Computer Entertainment</a><br />
Platforms: PlayStation3<br />
Release: March 15th, 2012</p>
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		</item>
		<item>
		<title>Twisted Metal</title>
		<link>http://jagaland.de/twisted-metal/</link>
		<comments>http://jagaland.de/twisted-metal/#comments</comments>
		<pubDate>Mon, 19 Mar 2012 09:15:29 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Eat Sleep Play]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Twisted Metal]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2646</guid>
		<description><![CDATA[Give me a mad clown and an armed ice-cream truck and I'm sold.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/03/Twisted-Metal.jpg" alt="Twisted Metal" title="Twisted Metal" width="950" height="450" class="aligncenter size-full wp-image-2645" /></p>
<p>It&#8217;s a pity that local multiplayer is on decline on the current console generation. It seems that if you&#8217;re up for being social and stuff, that&#8217;s what the pub is for. But still, gathering and playing dumb games and being loud, that&#8217;s the essence of video games. And Twisted Metal is probably one of the games &#8211; or lickety-split car combat as genre &#8211; that captures this particular feeling best. The Rob Zombie meets Grindhouse horror design and the brilliant soundtrack make this game a wonderful package and an experience I&#8217;ve been waiting for a long time on this console generation. Give me a mad clown and an armed ice-cream truck and I&#8217;m sold. Sure it&#8217;s flawed at times, but hell, who are we to tell. Let the carnage begin.</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F21333980&amp;auto_play=false&amp;show_artwork=false&amp;color=000000"></iframe></p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/XdIuHQ8-FLg?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="Eat Sleep Play" href="http://www.eatsleepplay.biz/" target="_blank">Eat Sleep Play</a><br />
Publisher: <a target="_blank" title="Sony Computer Entertainment" href="http://www.scei.co.jp/index_e.html" target="_blank">Sony Computer Entertainment</a><br />
Platforms: PlayStation3<br />
Release: March 16th, 2012</p>
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		</item>
		<item>
		<title>SSX</title>
		<link>http://jagaland.de/ssx/</link>
		<comments>http://jagaland.de/ssx/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 10:40:07 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[EA Canada]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[SSX]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2637</guid>
		<description><![CDATA[Actually I didn't care about the SSX series back then and still I didn't care about it when SSX was announced in 2010 as SSX: Deadly Descents.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/03/SSX.jpg" alt="SSX" title="SSX" width="950" height="450" class="aligncenter size-full wp-image-2636" /></p>
<p>Actually I didn&#8217;t care about the SSX series back then and still I didn&#8217;t care about it when SSX was announced in 2010 as SSX: Deadly Descents. I was rather hoping for some laid-back Skate flick-it action on snow. This uber arcade frenzy with maximal volume hipster soundtrack however got me somehow. Ok the soundtrack is not so my cup of tea (see the worst titles below) this is why I used my own playlist even before I dropped the first slope. The game is fun. The race levels heavily depend on your track knowledge and luck, the trick events require even more luck and the ability to button mash in best street fighter manner. The &#8216;survive it&#8217; mode however is the one I like best as it&#8217;s by far the most thrilling one. This is the edge of the cliff stuff when suddenly the fog turns up and you&#8217;re unlikely to see where you&#8217;re driving next. Unforgiving, and something you certainly did not expect. Great.</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F22832435&#038;show_artwork=true"></iframe><br />
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F6675145&#038;show_artwork=true"></iframe><br />
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F2451996&#038;show_artwork=true"></iframe></p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/KuS9RuLa6uw?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="EA Canada" href="http://www.ea.com/de?from=us" target="_blank">EA Canada</a><br />
Publisher: <a target="_blank" title="EA Sports" href="http://www.easports.com/" target="_blank">EA Sports</a><br />
Platforms: PlayStation3, Xbox360<br />
Release: March 2nd, 2012</p>
<p><script type="text/javascript" src="http://widgets.twimg.com/j/2/widget.js"></script><script type="text/javascript">// <![CDATA[
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		</item>
		<item>
		<title>Syndicate</title>
		<link>http://jagaland.de/syndicate/</link>
		<comments>http://jagaland.de/syndicate/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 10:22:29 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Starbreeze Studios]]></category>
		<category><![CDATA[Syndicate]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2630</guid>
		<description><![CDATA[Syndicate is not a milestone but significantly better than most (hyped?) shooters out there. Plus Rosario Dawson is the voice actor for the fem part, yay.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/03/Syndicate.jpg" alt="Syndicate" title="Syndicate" width="950" height="450" class="aligncenter size-full wp-image-2629" /></p>
<p>Once you&#8217;re over it that the campaign mode is an unambitious and mere 6hrs ride with some utterly ugly displays of brutality and a light bloom visual effect that fries all your retina you play the game how it&#8217;s probably meant to be played: and that&#8217;s in coop. The multiplayer versus an AI is rock solid and motivating as long as the occasional lags and bugs don&#8217;t add up. The weaponry is one of the better alongside Killzone, the dystopia setting is appealing, the missions are diverse, the bosses challenging. All in all Syndicate is not a milestone but significantly better than most (hyped?) shooters out there. Plus <a target="_blank" href="http://images.fanpop.com/images/image_uploads/Rosario-Dawson-rosario-dawson-163998_1280_1024.jpg" rel="shadowbox[sbpost-2630];player=img;" title="Rosario Dawson" target="_blank">Rosario Dawson</a> is the voice actor for the fem part, yay.</p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/ewwtznVkSxA?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="Starbreeze Studios" href="http://www.starbreeze.com/" target="_blank">Starbreeze Studios</a><br />
Publisher: <a target="_blank" title="Electronic Arts" href="http://www.ea.com/" target="_blank">Electronic Arts</a><br />
Platforms: PC, PlayStation3, Xbox360<br />
Release: February 24th, 2012</p>
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		<item>
		<title>Asura&#8217;s Wrath</title>
		<link>http://jagaland.de/asuras-wrath/</link>
		<comments>http://jagaland.de/asuras-wrath/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 10:10:03 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Asura's Wrath]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[CyberConnect2]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2600</guid>
		<description><![CDATA[In this game there's a demigod bristling with anger fighting to get his girl back. So far so epic but as you can see there's not much meta going on here. But I love it. It's a video game. And a good one for sure.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/02/Asuras-Wrath.jpg" alt="Asuras Wrath" title="Asuras Wrath" width="950" height="450" class="aligncenter size-full wp-image-2603" /></p>
<p>This is why I love Capcom. Their games always have that certain feel that they are aware that the games they release are truly video games and no substitute for experiences which were better presented in movie form or else. In this case there&#8217;s a demigod bristling with anger fighting to get his girl back. So far so epic but as you can see there&#8217;s not much meta going on here. Not unlike Bayonetta Asura&#8217;s Wrath succeeds in its over the top direction and production of japanese mythology and sic-fi blending into QTE-laden gameplay (as you may know from Heavy Rain), sometimes referencing shmups and H&#038;S. One can argue that the gameplay as such is crude but it&#8217;s straight forward and gets the shit done. It&#8217;s a love or hate matter. And I love it. It&#8217;s a video game. And a good one for sure.</p>
<p><span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/hhkjCJ7XcNo?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="CyberConnect2" href="http://www.cyberconnect2.jp/" target="_blank">CyberConnect2</a><br />
Publisher: <a target="_blank" title="Capcom" href="http://www.capcom.com/" target="_blank">Capcom</a><br />
Platforms: PlayStation3, Xbox360<br />
Release: February 24th, 2012</p>
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		<title>Ash Borer &#8211; s/t</title>
		<link>http://jagaland.de/ash-borer-st/</link>
		<comments>http://jagaland.de/ash-borer-st/#comments</comments>
		<pubDate>Sat, 25 Feb 2012 13:59:52 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Records]]></category>
		<category><![CDATA[Ash Borer]]></category>
		<category><![CDATA[black metal]]></category>
		<category><![CDATA[Pesanta Urfolk]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2590</guid>
		<description><![CDATA[Black metal has been prone to hype ever since cascadian bands like Wolves in the Throne Room and Skagos opened the bm door a crack and leaving it ajar until next wave kids like Liturgy and Deafheaven kicked in and pushed bm into broad daylight of mainstream.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/02/Ash-Borer-ST.jpg" alt="Ash Borer - S/T" title="Ash Borer - S/T" width="950" height="450" class="aligncenter size-full wp-image-2592" /></p>
<p>Black metal has been prone to hype ever since cascadian bands like <a target="_blank" href="http://www.wittr.com/home" title="Wolves in the Throne Room" target="_blank">Wolves in the Throne Room</a> and <a target="_blank" href="http://skagos.bandcamp.com/" title="Skagos" target="_blank">Skagos</a> opened the bm door a crack and leaving it ajar until next wave kids like <a target="_blank" href="http://jagaland.de/liturgy-%E2%80%93-aesthetica/" title="Liturgy" target="_blank">Liturgy</a> and <a href="http://dfhvn.tumblr.com/" title="Deafheaven" target="_blank">Deafheaven</a> kicked in and pushed bm into broad daylight of mainstream. What&#8217;s been seen can not be unseen and therefore a genre has to face a new era &#8211; a fact that&#8217;s not always welcome but inevitable. Some time ago I attended a concert of UK-based band <a target="_blank" href="http://lich.bandcamp.com/" title="Lich" target="_blank">Lich</a> where some opening act called <a target="_blank" href="http://sunworship.bandcamp.com/" title="Sun Worship" target="_blank">Sun Worship</a> unveiled an uninspired blackened reverie sound in front of an american apparel crowd. I was intrigued yet shocked. So this is the new face of bm? Needless to say that already other genres such as dubstep were gentrified in that exact manner. This misadventure however made me cautious about new bm bands. Ash Borer fortunately unshackle anything overly formulaic and give themselves disarmingly trve even though they could probably line up and draft in the slipstreams of above mentioned pioneers. On their s/t however they stay frostbitten that you actually really need a scarf. Thanks for that.</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F19940351&amp;auto_play=false&amp;show_artwork=true&amp;color=000000"></iframe></p>
<p>Label: <a target="_blank" title="Pesanta Urfolk" href="http://f-consortium.com/pesanta/" target="_blank">Pesanta Urfolk</a><br />
Format: <a target="_blank" href="http://pesanta.bigcartel.com/product/ash-borer-full-length-12">12&#8243; LP</a><br />
Release: Summer, 2011</p>
<p><iframe src="http://player.vimeo.com/video/26537392?title=0&amp;byline=0&amp;portrait=0" width="950" height="534" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<title>Kingdoms of Amalur: Reckoning</title>
		<link>http://jagaland.de/kingdoms-of-amalur-reckoning/</link>
		<comments>http://jagaland.de/kingdoms-of-amalur-reckoning/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 13:33:08 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[38 Studios]]></category>
		<category><![CDATA[Big Huge Games]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Kingdoms of Amalur: Reckoning]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation3]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2581</guid>
		<description><![CDATA[...some elfin thieves hustle some dough that made the orc gang go rampage and the autistic dwarf monk guild don't respect that the undead have a gothic revival party at the local graveyard...]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/02/Kingdoms-of-Amalur-Reckoning.jpg" alt="Kingdoms of Amalur: Reckoning" title="Kingdoms of Amalur: Reckoning" width="950" height="450" class="aligncenter size-full wp-image-2580" /></p>
<p>After a long abstinence of (action) RPGs I played through the tedious realms of Skyrim and felt more like a clerk working through inflationary questlines of little to no relevance that I pretty much got sick and tired of soap opera plot generators where some elfin thieves hustle some dough that made the orc gang go rampage and the autistic dwarf monk guild don&#8217;t respect that the undead have a gothic revival party at the local graveyard. Maybe it&#8217;s just the genre. Wait no, I can play Diablo to a certain extend. Well I guess it&#8217;s that middle earthy fantasy thing that&#8217;s just turning me off. Nah, I devoured Dark Souls (street cred, you know?). So it must be the &#8216;it&#8217;s for fans&#8217; fact&#8217; of the H&#038;S-laden and not-so-RPG Kingdoms of Amalur that I can&#8217;t get into!? Point taken. Wait a sec, are you related to Owain Glyndwr?</p>
<p>Plus: it&#8217;s PG-rated 18 in Germany!? WTF!?<br />
<span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/_xEr5HBoKhA?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="38 Studios" href="http://38studios.com/" target="_blank">38 Studios</a>, <a target="_blank" title="Big Huge Games" href="http://bighugegames.com/" target="_blank">Big Huge Games</a><br />
Publisher: <a target="_blank" title="Electronic Arts" href="http://www.ea.com/" target="_blank">Electronic Arts</a><br />
Platforms: PC, PlayStation3, Xbox360<br />
Release: February 9th, 2012</p>
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		<title>Grand Slam Tennis 2</title>
		<link>http://jagaland.de/grand-slam-tennis-2/</link>
		<comments>http://jagaland.de/grand-slam-tennis-2/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 16:22:20 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[EA Canada]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Grand Slam Tennis 2]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Tennis]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2573</guid>
		<description><![CDATA[I remember that I played a tennis game on my Gameboy ages ago. The crowd sounded like a waterfall. I was pretty addicted to it. Anyways. It never triggered me to watch the real deal. Not even an alpha male like Steffi Graf attracted my attention.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-2575" title="Grand Slam Tennis 2" src="http://jagaland.de/wp-content/uploads/2012/02/Grand-Slam-Tennis-2.jpg" alt="Grand Slam Tennis 2" width="950" height="450" /></p>
<p>I remember that I played a <a target="_blank" title="tennis" href="http://www.youtube.com/watch?v=d7jyWR3HDBU" rel="shadowbox[sbpost-2573];player=swf;width=640;height=385;" target="_blank">tennis game</a> on my Gameboy ages ago. The crowd sounded like a waterfall. I was pretty addicted to it. Anyways. It never triggered me to watch the real deal. Not even an alpha male like Steffi Graf attracted my attention. 20 years later &#8211; not necessarily any wiser though &#8211; the crowd still sounds like a waterfall, tennis is still boring &#8211; or rather a game I can&#8217;t get into, even with flick-it controls. Ping Pong seems to have more street cred with artists like <a target="_blank" title="Anti Pop Consortium" href="http://www.youtube.com/watch?v=JQOKys_pN2c" rel="shadowbox[sbpost-2573];player=swf;width=640;height=385;" target="_blank">Anti Pop Consortium</a>, <a target="_blank" title="Art Blakey" href="http://www.youtube.com/watch?v=E_dnuZIZ4lw" rel="shadowbox[sbpost-2573];player=swf;width=640;height=385;" target="_blank">Art Blakey</a>, <a target="_blank" title="Swayzak" href="http://www.youtube.com/watch?v=AcilPhDCNgY" rel="shadowbox[sbpost-2573];player=swf;width=640;height=385;" target="_blank">Swayzak</a>, <a target="_blank" title="Ratatat" href="http://www.youtube.com/watch?v=YgZX3TGmMqs&amp;feature=player_embedded" rel="shadowbox[sbpost-2573];player=swf;width=640;height=385;" target="_blank">Ratatat</a> and even <a target="_blank" title="Dolly Parton" href="http://www.youtube.com/watch?v=6gaZYk85rnA" rel="shadowbox[sbpost-2573];player=swf;width=640;height=385;" target="_blank">Dolly Parton</a> naming songs after this sport. So I&#8217;d rather stay in the back of the bus and stick to Rockstar&#8217;s notorious table tennis.<br />
<span style="color: #ffffff;">_________________</span><span style="color: #ffffff;"><br />
</span><br />
<iframe width="950" height="513" src="http://www.youtube.com/embed/Dlg4Mbb5V3k?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Developer: <a target="_blank" title="EA Canada" href="https://jobs.ea.com/" target="_blank">EA Canada</a><br />
Publisher: <a target="_blank" title="EA Sports" href="http://www.easports.com/" target="_blank">EA Sports</a><br />
Platforms: PlayStation3, Xbox360,<br />
Release: February 14th, 2012</p>
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		<title>Loma Prieta &#8211; IV</title>
		<link>http://jagaland.de/loma-prieta-iv/</link>
		<comments>http://jagaland.de/loma-prieta-iv/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 20:22:52 +0000</pubDate>
		<dc:creator>Laurent</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Records]]></category>
		<category><![CDATA[Deathwish Inc. Deathwish]]></category>
		<category><![CDATA[Emo]]></category>
		<category><![CDATA[Hardcore]]></category>
		<category><![CDATA[IV]]></category>
		<category><![CDATA[Loma Prieta]]></category>

		<guid isPermaLink="false">http://jagaland.de/?p=2566</guid>
		<description><![CDATA['IV' is finally the record I never suspected, not only keeping up to their debut's level, but easily surpassing it in any way ending with the fact that this may well be the best emo hardcore record I've heard in ages.]]></description>
			<content:encoded><![CDATA[<p><img src="http://jagaland.de/wp-content/uploads/2012/01/Loma-Prieta-IV.jpg" alt="Loma Prieta - IV" title="Loma Prieta - IV" width="950" height="450" class="aligncenter size-full wp-image-2568" /></p>
<p>I was not really hoping for a hurrah after their promising debut &#8216;Last City&#8217;. Being completely honest with every follow-up and every concert I went to they became more and more blurry to me and undecided where to head next. But if it all was a painful way to get to this record now, I&#8217;ll appreciate every second they confused me. &#8216;IV&#8217; is finally the record I never expected, not only keeping up to their debut&#8217;s level, but easily surpassing it in any way ending with the fact that this may well be the best emo hardcore record I&#8217;ve heard in ages.</p>
<p><iframe width="100%" height="166" scrolling="no" frameborder="no" src="http://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F25827815&amp;auto_play=false&amp;show_artwork=true&amp;color=000000"></iframe></p>
<p>Label: <a target="_blank" title="Deathwish Inc." href="http://www.deathwishinc.com/" target="_blank">Deathwish Inc.</a><br />
Format: <a target="_blank" href="http://www.deathwishinc.com/releases/#206">12&#8243; LP</a>, <a target="_blank" href="http://www.deathwishinc.com/releases/#206">Digital</a><br />
Release: January 17th, 2012</p>
<p><iframe src="http://player.vimeo.com/video/31736822?portrait=0" width="950" height="534" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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